scene and character style reference (cartoon lion, cartoon rhinos,…

Seedance 2.0 Fast·Алексей Дюгай·20 июня 2026 г.· 1

Промпт

@Image1 — scene and character style reference (cartoon lion, cartoon rhinos, African savanna setting, golden-hour lighting) STYLE: 3D animated cartoon feature film, Pixar/Illumination quality, vibrant warm colors, golden-hour African savanna, dust particles in backlit sunlight, cinematic depth of field, expressive cartoon characters with exaggerated physics. Consistent with @Image1 throughout all shots. --- SHOT 1 — WIDE ESTABLISHING / LAUNCH The cartoon lion from @Image1 stands in the center of the dusty savanna. A group of cartoon rhinos charge toward him from the left, roaring, kicking up a massive wall of golden dust. The lion's eyes narrow — a beat of stillness. Then he EXPLODES upward, launching into a massive triple backflip, his thick mane fanning out in a perfect slow-motion halo against the blazing sunset sky. Camera starts low angle, tilts up fast tracking the lion's ascent, freezing mid-air at the peak — full slow-motion, dust trails spiraling beneath him, debris floating weightlessly. Dramatic orchestral hit on launch. Sound: thundering hooves, cracking earth, a massive cinematic WHOOSH as the lion launches, slow-motion orchestral swell. --- SHOT 2 — EXTREME CLOSE-UP IMPACT / FIRST RHINO DOWN [HARD CUT — direct cut, no zoom, no camera move between shots] Already an extreme close-up from its first frame. The lion's massive cartoon paw swings in from the left in slow-motion, filling the frame. It connects squarely with the first rhino's stunned face — cheeks ripple, eyes cross, stars and little birds spin around his head in a comedic cartoon burst. The rhino's expression crumples in slow-motion disbelief before he tilts and crashes sideways off-screen. Camera is locked tight, slight Dutch angle, slow-motion impact held for maximum comedic weight. Shockwave rings radiate from the hit point. Sound: a thunderous cartoony SMACK, slow-motion groan, spinning cartoon sound effect, heavy thud as rhino falls. --- SHOT 3 — MEDIUM TRACKING SHOT / COMBO SEQUENCE [HARD CUT — direct cut, no zoom, no camera move between shots] Medium shot, camera tracking sideways fast. The lion from @Image1 moves through a second and third rhino in a fluid blur — he spins, ducks a charge, plants a spinning heel-kick into the second rhino's chin sending him skyward in slow-motion, then pivots and delivers a double-paw smash downward onto the third rhino's head driving him straight into the dust. Each impact explodes with a cartoon shockwave ring and a burst of golden dust. Debris — a chair leg, coins, a teacup — fly past the camera in slow-motion. Camera tracks left to right, keeping the lion centered, slight speed-ramp: slow-motion on each hit, then snap-fast between moves. Sound: rhythmic impact thuds, whooshes, cartoon debris clatter, crowd-less savanna wind, punchy percussion hits synced to each blow. --- SHOT 4 — HERO WIDE SHOT / AFTERMATH POSE [HARD CUT — direct cut, no zoom, no camera move between shots] Wide shot, low angle looking up. The cartoon lion from @Image1 stands tall in the center of the frame, silhouetted against the enormous blazing sunset. Around him, a small heap of cartoon rhinos lie dazed in the dust, eyes spinning, little stars orbiting their heads. Dust settles slowly in golden backlit shafts of light. The lion shakes his magnificent mane, crosses his arms, and glances sideways at camera with a single raised eyebrow — a calm, satisfied look. Camera holds completely still, slow gentle push-in stops halfway. Heroic orchestral sting resolves into a quiet comedic tuba note. Sound: settling dust, distant wind across savanna grass, slow orchestral resolve, one soft comedic tuba honk.

Сделано на модели Seedance 2.0 Fast. Скопируй промпт, поменяй под себя и запусти — попробовать бесплатно.

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